


But it was here that I got a taste for working in Photoshop, QuarkXPress, and Sound Forge (I think it was version 4.5), all very expensive, heavy duty programs. In 1999, when I got my first computer, someone I knew, who didn’t believe in paying for much of anything, gave me a couple of CD-Rs loaded with various programs, both audio and graphic. Both in terms of my process and the history of my development in the audio medium it is the first program I use. For the type of work I do, where I’m often mangling ordinary sounds, an audio editor is essential. I’m not saying that to plug a product-there are plenty of alternatives, some of them free. Without Sony’s Sound Forge I might not have started making audio on a computer. From there the concept and possibilities have grown to include time stretching or condensing, adding pretty much all the effects available to the engineer or musician (EQ, delay, reverb, distortion, filters, et cetera), as well as recording, file conversion, mastering, and publication. You’d use it for creating fades and crossfades, or adjusting the volume of a recording. It was the software you’d use to shorten a song or combine two songs. Basically it was what you’d do with a razor blade and some tape to magnetic audio tape in earlier years. At its original and most rudimentary form, that meant cutting and pasting sections of an audio file.
